Unity Asset Store: 3D Modular House

Summary:
A modular house system created for the Unity Asset Store, featuring AO decals for dynamic objects. (No Post-Processing is being used)

Task and Software Breakdown:
Modeling - Maya
Texturing - Substance Painter
Material Setup - Unity
Asset Implementation - Unity

Asset Details:
39+ Modular building pieces
65+ Interior props
90 Materials (22 modular, 68 props)
135 Texture maps (4K resolution)
Optimized geometry with LOD support
Performance-focused design

Side Note:
This package is experimental. I wanted to test ways to achieve better lighting (without using SSAO/post-processing) by using AO decals. The nice thing about this setup is the AO decals are parented to each prefab, so you can move props around and the AO follows. This is useful for cases where you don't want baked lightmaps - like when you need to move a chair around and want the shadows to follow.