Python Maya Auto Rig
Left image is the rig generated by the python script. Right is the mesh/texture breakdown.

Left image is the rig generated by the python script. Right is the mesh/texture breakdown.

This is a auto rig I programmed inside Maya using Maya's Python API.
With a press of a button I was able to generate a rig that I used to animate this character.

Github link to python script: https://github.com/Leinad-Dev/Python-Maya-Auto-Rig-Deer

I am responsible for modeling, texturing, rigging, animating, and python scripting.

Software used: Maya, Zbrush, Photoshop, Premiere, Pycharm, Qt designer
Scripting languages used: Python, Mel, Pymel, maya.cmds