IDLE KINGS: A HERO'S JOURNEY
warlock wearing 2 collectable items. Wings material was created using Unity Shader Graph. Beard animation will be updated soon. (due to optimization)

warlock wearing 2 collectable items. Wings material was created using Unity Shader Graph. Beard animation will be updated soon. (due to optimization)

This is a behavior pattern script I have created for these characters. These character are 3D, modeled, rigged, weight mapped in Maya.

This is a behavior pattern script I have created for these characters. These character are 3D, modeled, rigged, weight mapped in Maya.

This was my second solo mobile project that I started developing in 2020 inside of Unity game engine. This is a WIP (work in progress) mobile idle tycoon game for mobile platform. The game is fully functional.

I am responsible for all aspects of game development, this includes programming in C#, UI, UX, all art, audio, animation, rigging etc.